ResetFrame
Clear all queued and displayed draw commands for the current Lua coroutine. Empties both build and render buffers and cancels any pending swap.
Last updated
Clear all queued and displayed draw commands for the current Lua coroutine. Empties both build and render buffers and cancels any pending swap.
Last updated
-- emergency wipe of your overlay
Susano.ResetFrame()
-- rebuild a fresh frame after clearing
Susano.BeginFrame()
Susano.DrawText(40, 40, "reloaded", 18, 1,1,1,1)
Susano.SubmitFrame()