EnableOverlay

Temporarily blocks in-game input while allowing Susano’s own overlay to handle mouse interactions.

Syntax

Susano.EnableOverlay(bool) -> void

Parameters

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state (boolean): Whether or not you enable overlay

Return(s)

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None

Behavior

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Temporarily blocks in-game input while allowing Susano’s own overlay to handle mouse interactions and draw its cursor. Commonly used when rendering the main menu or other interactive UI elements.

Example(s)

Susano.EnableOverlay(true)

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